1. Overview: Buffalo Trace Fantasy Football will consist of an unlimited number of teams. and the regular season will extend from NFL week 1 through NFL week 12. The highest scoring 200 teams overall through those 12 weeks will advance to the Finals, which will run from NFL week 13 through NFL week 16. Each week the highest scoring team will be eligible for a weekly prize.
2. Available Players:
a. Player Pool: All players on an NFL team roster at the start of the NFL regular season for the positions of quarterback, running back, wide receiver, tight end and kicker will make up the official Player Pool. This Player Pool will also include the 32 NFL teams to be used in the team defense position. After the start of the NFL regular season any player that is added to an NFL team roster will be added to the official Player Pool.
b. Once Play Begins: Any player in the Player Pool who has to-date not been started five times by a team manager is available to that team manager for their starting lineup. Once an NFL player has been started for the fifth time by a team manager that player is no longer available to that team manage to use in his starting lineups for the remainder of the season.
3. Weekly Play: Starting in NFL week 1, all team managers will fill out their starting lineup by selecting from the Player Pool of NFL players. Beginning in NFL week 2 and for all successive NFL weeks, team managers will continue to select from the Player Pool any player they want as starters but will be unable to choose any NFL player that they have already used five times.
4. Lineups Requirements: Starting lineups will consist of the following:
- 1 Quarterback
- 2 Running Backs
- 3 Wide Receivers
- 1 Tight End
- 1 Place Kicker
- 1 Team Defense/Special team
5. League Management Web Address: You can access your team via the internet by going to http://www.buffalotracefootball.com.
6. Lineup Submission: Lineups may be submitted either via the Submit Lineup Page after logging in at http://www.buffalotracefootball.com. It is the responsibility of each team manager to submit timely, valid starting lineups each week.
a. Submission Time: Starting lineups must be submitted before the kickoff of the first game of that day for players who will be playing on that day.
b. Locked Starting Players: A starting player is considered locked as of the kickoff of the NFL game in which he plays. Non-locked players in a starting lineup can be changed prior to the kickoff of the NFL game in which they play. For example, starting players locked as of kickoff of their Thursday game can not be changed, but the non-locked starting lineup players can be changed up until the kickoff of the game in which they play, like Sunday morning. This rule applies to non-locked players in a Monday night game also. For example, non-locked starting lineup players following Sunday’s games may be changed to another available player up until kickoff of the Monday night game.
c. No Starters Submitted: Failure to submit a full lineup by the first kickoff on the day of the last NFL game that week will result in zero points awarded for any starting spots which have not been committed with a player not used previously that season.
7. Weekly Winners: At the end of each NFL week from week 1 through week 12, the team that has the highest total points will be deemed the weekly winner for purposes of prize awards.
8. Finals Qualification: NFL week 12 signals the end of the regular season and the top 200 contestants (depending on total number of entries) with the highest overall cumulative total points scored following week 12 will advance to the finals. In the event of a tie in total points scored for the determination of the top 200 contestants, all tying teams will share the same ranking. For example, if two teams had the exact same total points scored and that score was the 200th highest score, both teams would be ranked 200th and both would advance to the Finals.
9. The Finals: The Finals will run for NFL weeks 13, 14, 15 and 16. During those four weeks, the resulting total scores of each team will be used to determine the final rankings based on highest total points scored. All points accumulated by teams during the first twelve weeks of the season have no bearing on the Finals other than determining the 200 contestants who qualify to advance to the Finals. During these four weeks, team managers will still only be able to start players that they have not yet used five times.
10. Finals Winners: At the conclusion of the Finals, the 200 teams will be ranked from 1 to 200 based upon total points scored during the four Finals weeks. The highest ranked scores will be awarded prizes.
11. Prize Breakdown (All prizes awarded where legal, otherwise awarded fair cash value):
a. Weekly Prizes: The winner of each week will be awarded a $100 gift certificate to the Buffalo Trace Distillery gift shop, can be used at buffalotrace.com
b. Grand Prize:
- Transportation for you and guest to Kentucky
- 2 nights stay at a hotel in Lexington
- Private behind the scenes tour of Buffalo Trace Distillery
12. Ties for Prizes: In the event of a tie in total points scored for the determination of weekly winners, all tying teams will be entered into a random drawing for that weeks prize.
13. Scoring: Players may score from any position on the field in the following manner.
a. Calculations: Scoring will be calculated out to the hundredth for all players (e.g. 23.15).
b. Quarterbacks, Running Backs, Wide Receivers and Tight Ends:
6 points for touchdowns scored rushing, receiving, fumble recovery, punt or kick return.
4 points for touchdowns scored passing.
0.05 point for each yard passed. (e.g. 238 yards passing equals 11.9 fantasy points)
0.1 point for each yard rushed or received. (e.g. 83 combined yards equals 8.3 fantasy points)
1 point for each reception.
2 points for each 2-point conversion passing, receiving, rushing or fumble recovery.
c. Place Kickers:
3 points for each field goal kicked.
1 point for each extra point kicked.
d. Team Defense / Special Team
6 points for touchdowns scored on kick returns, punt returns, interception return, fumble return, blocked field goal return, missed field goal return, blocked punt return. (NOTE: touchdowns scored on “fake” field goals or “fake” punts do NOT count as a defense/special teams score. Touchdowns scored by the offensive team after a blocked field goal or blocked punt do NOT count as a defense/special teams score)
2 point per turnover.
1 point per sack.
2 points per safety.
Varying points for points allowed by team defense: equal to 14 points MINUS the amount of points the defense allows (i.e. while the defense is on the field). Please see table below for exact scoring breakdown.
| Points Defense Allows
|| Fantasy Points Scored
| 14 and above
14. Stats Service/League Management: All league management and statistics will be provided by MyFantasyLeague.com.